I’ve made a decent start on the final instalment in the Entram trilogy, following The Altimer and New Gaia, and I’m sorry to say that I’m struggling to make progress as quickly as I’d like. The past couple of weeks I’ve been forcing myself to write at least one section a day, but it doesn’t feel like I’m producing the quality I want, so this week I gave myself permission to think a little bit about what I might do after it’s published. I’ve not quite landed on anything specific yet, but I am thinking that I’d like to experiment with a different style of illustration. For Entram, I wanted something with blocks of shadow to give a…

I’m in the process of writing the third and final installment in the Entram trilogy. This one will be 500 sections long and will take you across earth and into a large-scale battle in space following your time on Mars. I’m discovering that the increased number of sections is making the complexity disproportionally greater – there are more codewords and more possible routes. As a result, I’m finding it’s taking me longer to write the content in a way that will make sense regardless of the journey you’ve taken to get to that point. In addition, I’m now moving house so am stuck dealing with estate agents, solicitors and lenders – all of whom I think I’d normally…

The talented Dane Barrett kindly gave The Altimer a five-star review recently, in which he pointed one particular section out as “very strange”. The section in question is one in which you lose some SPIRIT points, and then ultimately die. And in some ways it’s definitely odd to have to mark off something immediately before dying anyway – so it got me thinking: why did I do that? 1 The mechanics are telling their own story Your SPIRIT score – or any score for that matter – should be more than just a number. If you’re reading and your SPIRIT score is 10, your character will be feeling invigorated and optimistic, whereas if it’s down at 1 or…

I’m not sure how serendipitous this is, but I did an interview with the lovely James over at My Gamebook Adventures when The Altimer first launched, and it was published this week, right as New Gaia is hitting the (virtual) shelves!

I had great fun doing an interview with Gamebook News – enjoy finding out about New Gaia and how I don’t really see myself as a sci-fi fan…

The sequel to The Altimer – New Gaia – will be launched later this week, just in time for Christmas. In celebration, the Kindle version of The Altimer is reduced to only 99p for the whole week! Get your copy here now, and watch this space for the launch of New Gaia. I’m excited about this…